Into the Future · ItF Ch.1 · 36/48

Base HP150,000
Map length3,600
Max enemies6
Spawn interval0.03s
Enemy traits TraitlessAlien

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 7 types
Snache 10 500% 500 75 Start 6.67–13.33s
Doge 10 500% 450 40 6.67s 6.67–13.33s
Helmut Krabbe 1 100% 9,000 300 22s
Jackie Peng 3 500% 6,500 400 29.33s 13.33–20s
Kroxo Unlimited 100% 3,000 900 50s 29.33–44s
Helmut Krabbe 1 100% 9,000 300 66.67s
Helmut Krabbe 1 100% 9,000 300 70.67s
Imperator Sael 1 100% 15,000 500 80s
Jackie Peng 3 100% 1,300 80 100s 13.33–20s
Helmut Krabbe Unlimited 100% 9,000 300 106.67s 29.33–44s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Imperator Sael 1 100% 15,000 500 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.