Empire of Cats · EoC Ch.3 Zombie · 34/48

Base HP180,000
Map length5,200
Max enemies10
Spawn interval0.5–5s
Enemy traits ZombieTraitless

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 10 types
Znache Unlimited 50% 8,000 1,000 10s 5–6.67s
Those Guys Unlimited 600% 1,200 120 20s 6.67–10s
Zroco Unlimited 50% 7,500 2,500 40s 10–20s
Baa Baa Unlimited 600% 3,000 300 60s 10–20s
Gory Unlimited 600% 6,000 480 100s 30–60s
Zir Zeal Unlimited 50% 37,500 2,250 200s 66.67–133.33s
Zackie Peng Unlimited 50% 21,000 4,000 80s 30–60s
Zomboe Unlimited 50% 20,000 2,000 120s 30–60s
Zigge Unlimited 50% 24,000 1,800 120s 30–60s
Zigge Unlimited 50% 24,000 1,800 133.33s 30–60s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Gory 3 600% 6,000 480 Immediately 3.33–5s
Once base HP ≤ 90% 1 type
Zir Zeal 1 50% 37,500 2,250 Immediately
Once base HP ≤ 70% 1 type
Zir Zeal 1 50% 37,500 2,250 Immediately
Once base HP ≤ 50% 2 types
Gory 3 600% 6,000 480 Immediately 1.67–3.33s
Zir Zeal 1 50% 37,500 2,250 Immediately
Once base HP ≤ 30% 1 type
Zir Zeal 1 50% 37,500 2,250 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.