Cats of the Cosmos · CotC Ch.3 Zombie · 32/48
Base HP504,000
Map length4,800
Max enemies9
Spawn interval0.03s
Enemy traits ZombieTraitless
Boss
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 6 types | ||||||
| | Unlimited | 200% | 20,000 | 13,000 | 3.33s | 10–16.67s |
| | 6 | 300% | 48,000 | 6,000 | 3.33s | 6.67–13.33s |
| | 4 | 300% | 120,000 | 1,950 | 6.67s | 30–36.67s |
| | 2 | 250% | 120,000 | 9,000 | 13.33s | 26.67–33.33s |
| | 1 | 300% | 225,000 | 13,500 | 20s | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 5 types | ||||||
| | 6 | 300% | 48,000 | 6,000 | Immediately | 13.33–20s |
| | 4 | 300% | 120,000 | 1,950 | after 3.33s | 30–36.67s |
| | 2 | 300% | 225,000 | 13,500 | after 33.33s | 20–26.67s |
| | 1 | 300% | 1,200,000 | 13,500 | Immediately | — |
| | 1 | 300% | 360,000 | 17,811 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.