Cats of the Cosmos · CotC Ch.2 Zombie · 7/48

Base HP240,000
Map length4,300
Max enemies12
Spawn interval0.03s
Enemy traits ZombieRedColossusFloatingAlienBehemothTraitless

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
The Thrillerz Unlimited 150% 15,000 9,750 3.33s 20–26.67s
J.J. Jackrabbit Unlimited 100% 65,000 9,000 5s 23.33–30s
The Thrillerz 3 150% 15,000 9,750 30s 60–63.33s
I.M. Phace 1 1000% 444,440 13,330 33.33s
The Thrillerz 3 150% 15,000 9,750 36.67s 60–63.33s
J.J. Jackrabbit 3 100% 65,000 9,000 60s 60–63.33s
J.J. Jackrabbit 3 100% 65,000 9,000 63.33s 60–63.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Sir Seal 3 2400% 60,000 3,600 Immediately 30–40s
Corporal Weyland 2 400% 64,000 888 Immediately 20s
Zir Zeal 1 250% 187,500 11,250 Immediately
Suidae Piggicus Boss 1 100% 980,000 4,500 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.