Cats of the Cosmos · CotC Ch.2 Zombie · 26/48
Base HP324,000
Map length4,000
Max enemies5
Spawn interval0.03s
Enemy traits AlienZombieTraitless
Boss
Enemies 6 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | 1 | 600% | 60,000 | 6,882 | 0.07s | — |
| | 1 | 600% | 96,000 | 1,332 | 3.33s | — |
| | 1 | 600% | 4,200 | 600 | 16.67s | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 0.07s |
| Once base HP ≤ 99% 4 types | ||||||
| | 1 | 200% | 240,000 | 10,000 | Immediately | — |
| | 1 | 100% | 390,000 | 38,000 | Immediately | — |
| | 3 | 600% | 4,200 | 600 | after 36.67s | 46.67–50s |
| | 2 | 600% | 96,000 | 1,332 | after 50s | 43.33–46.67s |
| | 1 | 100% | 390,000 | 38,000 | after 56.67s | — |
| | 1 | 200% | 240,000 | 10,000 | after 60s | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.