Cats of the Cosmos · CotC Ch.1 Zombie · 11/48
Base HP220,000
Map length4,900
Max enemies10
Spawn interval0.03s
Enemy traits ZombieAlienFloatingTraitless
Boss
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | 8 | 150% | 15,000 | 9,750 | 3.33s | 23.33–30s |
| | 2 | 250% | 37,500 | 4,500 | 3.33s | 3.33s |
| | 6 | 250% | 37,500 | 4,500 | 6.67s | 10–13.33s |
| | 1 | 1200% | 240,000 | 9,600 | 6.67s | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 5 types | ||||||
| | 1 | 100% | 333,333 | 333 | Immediately | — |
| | 3 | 250% | 40,000 | 5,000 | Immediately | 10–13.33s |
| | 2 | 100% | 15,000 | 567 | Immediately | 16.67s |
| | 1 | 1200% | 240,000 | 9,600 | Immediately | — |
| | 1 | 1400% | 248,878 | 10,878 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.