Into the Future · ItF Ch.3 Zombie · 7/48

Base HP168,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits ZombieDarkAlienTraitless

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Zroco Unlimited 250% 37,500 12,500 8s 8.33–16.67s
Znache Unlimited 250% 40,000 5,000 10s 6.67–13.33s
Doge Dark 1 800% 40,000 16,000 40s
Zackie Peng Unlimited 250% 105,000 20,000 60s 26.67–53.33s
Doge Dark 1 800% 40,000 16,000 80s
Zoge Unlimited 250% 37,500 4,500 100s 6.67–13.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 6 types
Shibalien Unlimited 1400% 12,600 2,100 Immediately 13.33–20s
Zoge 5 250% 37,500 4,500 Immediately 6.67–10s
Doge Dark 5 800% 40,000 16,000 Immediately 6.67–10s
Imperator Sael 2 1400% 210,000 7,000 Immediately 6.67–10s
Zir Zeal Boss 1 250% 187,500 11,250 Immediately
Li'l Zyclone 1 100% 333,333 333 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.