Empire of Cats · EoC Ch.3 · 13/48
Base HP5,000
Map length4,800
Max enemies12
Spawn interval0.33–0.5s
Enemy traits Traitless
Enemies 5 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | Unlimited | 400% | 360 | 32 | Start | 6.67–13.33s |
| | Unlimited | 400% | 400 | 60 | 20s | 6.67–13.33s |
| | Unlimited | 400% | 800 | 80 | 40s | 6.67–13.33s |
| | Unlimited | 400% | 40,000 | 4 | 900s | 900s |
| Once base HP ≤ 90% 2 types | ||||||
| | 6 | 400% | 800 | 80 | Immediately | 2–4s |
| | 1 | 400% | 5,200 | 320 | Immediately | — |
| Once base HP ≤ 88% 2 types | ||||||
| | Unlimited | 400% | 800 | 80 | Immediately | 3.33–13.33s |
| | 1 | 400% | 5,200 | 320 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.