Empire of Cats · EoC Ch.2 · 46/48
Base HP20,000
Map length4,800
Max enemies10
Spawn interval0.5–1s
Enemy traits TraitlessRedFloating
Enemies 6 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | 20 | 150% | 120 | 45 | Start | 0.67–1s |
| | 2 | 150% | 4,500 | 1,500 | 100s | 100–133.33s |
| | Unlimited | 150% | 15,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 4 types | ||||||
| | 1 | 150% | 4,500 | 1,500 | Immediately | — |
| | Unlimited | 150% | 120 | 45 | Immediately | 3.33–10s |
| | Unlimited | 150% | 2,250 | 180 | Immediately | 40–60s |
| | Unlimited | 150% | 750 | 75 | Immediately | 20–40s |
| Once base HP ≤ 90% 1 type | ||||||
| | 1 | 150% | 7,500 | 525 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.