Into the Future · ItF Ch.1 Zombie · 46/48

Base HP480,000
Map length4,200
Max enemies10
Spawn interval0.03s
Enemy traits MetalTraitlessRedZombie

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 7 types
Metal Hippoe 1 200% 160 400 3.33s
Those Guys 10 1200% 2,400 240 12s 5–10s
B.B.Bunny Unlimited 1200% 6,000 600 23.33s 10s
Zang Roo 1 150% 150,000 11,995 30s
Zroco 5 150% 22,500 7,500 53.33s 21.33–28.67s
Zoge 10 150% 22,500 2,700 66.67s 16.67–33.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Metal Hippoe 1 200% 160 400 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.