Into the Future · ItF Ch.1 Zombie · 16/48

Base HP200,000
Map length3,600
Max enemies10
Spawn interval0.03s
Enemy traits ZombieRedTraitlessAlien

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Zigge Unlimited 150% 72,000 5,400 3.33s 36.67s
B.B.Bunny 3 1200% 6,000 600 13.33s 16.67–30s
Squire Rel Unlimited 1200% 960 360 20s 10–20s
Shibalien Unlimited 500% 4,500 750 23.33s 26.67–53.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Zory 3 150% 75,000 5,683 Immediately 26.67s
Shibalien 2 1×2 500% 4,500 750 Immediately 0.07s
Imperator Sael Boss 1 500% 75,000 2,500 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.