Into the Future · ItF Ch.1 Zombie · 11/48

Base HP176,000
Map length4,400
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessZombieAlienDark

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 9 types
Baa Baa 5 1200% 6,000 600 6s 6.67–13.33s
Baa Baa 5 1200% 6,000 600 10s 6.67–13.33s
Kang Roo 1 1200% 48,000 3,000 30s
Zang Roo 1 150% 150,000 11,995 50s
Ursamajor 1 250% 75,000 2,500 66.67s
Those Guys Unlimited 1200% 2,400 240 80s 10–16.67s
Znache Unlimited 150% 24,000 3,000 81.67s 10–16.67s
Shibalien Unlimited 150% 1,350 225 83.33s 10–16.67s
Zoge Unlimited 150% 22,500 2,700 133.33s 26.67–40s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Shadow Boxer K 1 150% 120,000 7,495 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.