Empire of Cats · EoC Ch.2 Zombie · 43/48
Base HP140,000
Map length4,800
Max enemies10
Spawn interval0.03s
Enemy traits ZombieTraitlessRed
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 8 types | ||||||
| | Unlimited | 30% | 4,500 | 540 | Start | 3–20s |
| | Unlimited | 30% | 4,800 | 600 | Start | 3–20s |
| | Unlimited | 400% | 800 | 80 | 40s | 3–20s |
| | Unlimited | 30% | 4,500 | 1,500 | 20s | 3–20s |
| | Unlimited | 400% | 2,000 | 200 | 20s | 3–20s |
| | Unlimited | 30% | 22,500 | 1,350 | 60s | 30–60s |
| | Unlimited | 400% | 2,000 | 200 | 90s | 30–60s |
| | 1 | 400% | 60,000 | 2,000 | 20s | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 80% 1 type | ||||||
| | 1 | 400% | 60,000 | 2,000 | Immediately | — |
| Once base HP ≤ 60% 1 type | ||||||
| | 1 | 400% | 60,000 | 2,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.