Empire of Cats · EoC Ch.1 Zombie · 42/48
Base HP40,000
Map length4,800
Max enemies5
Spawn interval0.03s
Enemy traits ZombieTraitless
Enemies 10 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 10 types | ||||||
| | Unlimited | 20% | 3,000 | 360 | Start | 3–14s |
| | Unlimited | 20% | 3,200 | 400 | Start | 3–14s |
| | Unlimited | 200% | 400 | 40 | 40s | 6–14s |
| | Unlimited | 200% | 160 | 60 | 80s | 6–14s |
| | Unlimited | 20% | 10,000 | 757 | 66.67s | 60–80s |
| | Unlimited | 20% | 15,000 | 900 | 86.67s | 66.67–100s |
| | Unlimited | 20% | 8,400 | 1,600 | 40s | 20–30s |
| | Unlimited | 200% | 8,000 | 1,308 | 100s | 100s |
| | 1 | 20% | 20,000 | 1,599 | 140s | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 1 type | ||||||
| | 1 | 200% | 8,000 | 1,308 | Immediately | — |
| Once base HP ≤ 80% 1 type | ||||||
| | 1 | 200% | 8,000 | 1,308 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.