Empire of Cats · EoC Ch.1 Zombie · 13/48
Base HP22,000
Map length4,800
Max enemies12
Spawn interval0.33–0.5s
Enemy traits ZombieTraitless
Enemies 6 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | Unlimited | 20% | 3,000 | 360 | Start | 6.67–13.33s |
| | Unlimited | 20% | 3,200 | 400 | 10s | 6.67–13.33s |
| | Unlimited | 200% | 400 | 40 | 40s | 6.67–13.33s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 90% 3 types | ||||||
| | 6 | 200% | 400 | 40 | Immediately | 2–4s |
| | 3 | 200% | 2,600 | 160 | Immediately | 6.67–13.33s |
| | 3 | 20% | 8,400 | 1,600 | Immediately | 6.67–13.33s |
| Once base HP ≤ 88% 3 types | ||||||
| | Unlimited | 200% | 400 | 40 | Immediately | 3.33–13.33s |
| | 3 | 200% | 2,600 | 160 | Immediately | 6.67–13.33s |
| | 3 | 20% | 8,400 | 1,600 | Immediately | 6.67–13.33s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.