Collaboration Gauntlet Stages · Vs Jack Hammer · 8/10

Energy140
Clear XP2,660
Base HP800,000
Map length5,500
Max enemies30
Spawn interval0.03s
Enemy traits DarkZombieTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Doge Dark 1 800% 40,000 16,000 6.67s
Zoge 6 250% 37,500 4,500 6.67s 33.33–40s
Doge Dark 2 800% 40,000 16,000 13.33s 2–4s
Znache 5 250% 40,000 5,000 20s 40–46.67s
Once base HP ≤ 99% 4 types
Zang Roo 2 200% 200,000 15,994 after 6.67s 93.33s
Doge Dark Unlimited 800% 40,000 16,000 Immediately 13.33–16.67s
Dark Otter 2 200% 350,000 12,994 Immediately 66.67s
Jack Hammer Boss 1 12000% 600,000 60,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.