Collaboration Gauntlet Stages · Aoshi Shinomori Strikes! · 9/20

Energy90
Clear XP1,710
Base HP410,000
Map length5,000
Max enemies15
Spawn interval0.03s
Enemy traits TraitlessRed

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Baa Baa Unlimited 1824% 9,120 911 20s 20–33.33s
Sir Seal 2 1824% 45,599 2,735 6.67s 6.67s
B.B.Bunny 7 1824% 9,120 911 10s 6.67–13.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
B.B.Bunny 5 1824% 9,120 911 Immediately 6.67–13.33s
Sir Seal 10 1824% 45,599 2,735 Immediately 66.67s
One Horn 2 1824% 273,600 9,120 Immediately 53.33s
Aoshi Shinomori Boss 1 548% 822,000 19,180 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.