Collaboration Gauntlet Stages · Ascend the Tower of Saviors · 8/10

Energy150
Clear XP4,500
Base HP600,000
Map length6,000
Max enemies20
Spawn interval0.03s
Enemy traits AkuZombieTraitlessFloating

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
Aku Doge 6 350% 15,750 7,700 10s 16.67–20s
Aku Doge Unlimited 350% 15,750 7,700 100s 33.33–40s
Zoge Unlimited 200% 30,000 3,600 3.33s 26.67–33.33s
Gory 6 2600% 26,000 2,080 20s 20–26.67s
Zory 3 200% 100,000 7,578 40s 40–46.67s
Aku Gory 3 150% 127,500 10,302 60s 40–46.67s
Madhead 1 600% 180,000 18,000 33.33s
Madhead 1 600% 180,000 18,000 56.67s
Madhead 1 600% 180,000 18,000 76.67s
Madhead 1 600% 180,000 18,000 93.33s
Madhead 1 600% 180,000 18,000 106.67s
Madhead 1 600% 180,000 18,000 116.67s
Voluptuous Peony - Daji Boss 1 200% 800,000 20,000 16.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.