Collaboration Gauntlet Stages · METAL SLUG STRIKES! · 1/10

Energy70
Clear XP1,330
Base HP60,000
Map length4,500
Max enemies15
Spawn interval0.03s
Enemy traits TraitlessFloating

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
MARS PEOPLE Unlimited 300% 375 150 3.33s 33.33–40s
MARS PEOPLE 3 300% 375 150 4.67s 6.67–13.33s
MARCO Unlimited 300% 4,500 375 6.67s 40–60s
SV-001 1 200% 15,000 800 13.33s
HUGE HERMIT 1 100% 60,000 1,111 53.33s
DONALD MORDEN 1 15% 67,500 1,725 66.67s
SOL DAE ROKKER Boss 1 50% 100,000 7,500 20s
Once base HP ≤ 99% 1 type
SV-001 3 200% 15,000 800 Immediately 3.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.