Enigma Stages · Relic Summit · 1/1

Energy100
Clear XP1,900
Base HP650,000
Map length5,200
Max enemies15
Spawn interval0.03s
Enemy traits RelicTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Relic Doge Unlimited 100% 75,000 12,000 10s 20–30s
Haniwanwan 1 100% 300,000 20,000 20s
Sir Rel 7 100% 50,000 12,500 33.33s 26.67–40s
Ms. Sign 1 100% 10,000 1 900s
Once base HP ≤ 99% 3 types
Oldhorn Boss 1 100% 2,400,000 12,000 Immediately
Loris 1 100% 360,000 6,000 after 6.67s
Haniwanwan 1 100% 300,000 20,000 after 13.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 10%
  • Talent Orb 2.5%
  • Talent Orb 10%
  • Talent Orb 2.5%

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.