Enigma Stages · Hunter's Map II · 3/4

Energy250
Clear XP4,750
Base HP800,000
Map length4,900
Max enemies20
Spawn interval0.03s
Enemy traits AlienTraitlessBehemoth

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Shibalien Elite 1 300% 21,000 1,500 6.67s
Wild Doge 2 100% 55,000 16,500 16.67s 20–23.33s
Shibalien Elite 2 300% 21,000 1,500 23.33s 23.33–26.67s
General GreGory 1 300% 45,000 1,701 33.33s
Ms. Sign 1 400% 40,000 4 900s
Once base HP ≤ 99% 4 types
Wild Doge 6 100% 55,000 16,500 Immediately 10–16.67s
Wild Doge 5 100% 55,000 16,500 Immediately 30–36.67s
General GreGory 2 300% 45,000 1,701 Immediately 50–53.33s
Shibalien Elite Unlimited 300% 21,000 1,500 Immediately 33.33–40s
Crustaceous Scissorex Boss 1 100% 1,400,000 37,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.