Frontier Shrine (Merciless)

Enigma Stages · Holy Frontier · 1/1

Energy100
Clear XP1,900
Base HP900,000
Map length4,500
Max enemies12
Spawn interval0.03s
Enemy traits AngelTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Heavenly Hippoe 1 400% 220,000 7,200 10s
Heavenly Hippoe 1 400% 220,000 7,200 20s
Heavenly Hippoe 1 400% 220,000 7,200 33.33s
Heavenly Hippoe 1 400% 220,000 7,200 50s
Mr. Angel 6 150% 20,250 2,400 30s 5–10s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Gabriel Unlimited 400% 52,000 6,200 Immediately 26.67–40s
Mr. Angel Unlimited 150% 20,250 2,400 Immediately 10–20s
Mr. Angel 12 150% 20,250 2,400 Immediately 6.67–10s
Cala Maria 2 100% 360,000 108,000 Immediately 36.67s
Boraphim 3 100% 1,440,000 17,700 Immediately 26.67s
Gabriel Boss 1 100% 13,000 1,550 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

  • Talent Orb 32.5%
  • Talent Orb 32.5%
  • Talent Orb 11%
  • Talent Orb 11%
  • Talent Orb 3.5%
  • Talent Orb 3.5%
  • Talent Orb 2%
  • Talent Orb 2%
  • Talent Orb 2%

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.