Gauntlet Stages · Ep. 3: Lady of Darkness · 2/10

Energy60
Clear XP1,800
Base HP180,000
Map length4,800
Max enemies20
Spawn interval0.03s
Enemy traits AkuDarkKaijinTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Cerberus Kids 5 125% 3,125 3,125 6.67s 6.67–13.33s
Doge Dark 2 175% 8,750 3,500 13.33s 20–26.67s
Aku Doge 2 125% 5,625 2,750 26.67s 2–4s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Doge Dark 2 175% 8,750 3,500 Immediately 20–26.67s
Aku Doge 2 125% 5,625 2,750 after 3.33s 40–46.67s
Cerberus Kids 3 125% 3,125 3,125 after 13.33s 16.67–20s
Malizabeth 1 138% 69,000 965 after 20s
Doge Dark 1 175% 8,750 3,500 after 80s
Cerberus Kids Unlimited 125% 3,125 3,125 after 106.67s 30–36.67s
Doge Dark Unlimited 175% 8,750 3,500 after 120s 36.67–43.33s
Countess Koryessa Boss 1 138% 441,599 2,346 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.