Gauntlet Stages · Horde of Cats · 6/15

Energy100
Clear XP1,900
Base HP10
Map length4,500
Max enemies20
Spawn interval0.03s
Enemy traits DarkFloatingTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Enemy No.678 1 1000% 300,000 15,000 Start
Killer Tank Cat 1 2950% 265,500 7,080 4.67s
Killer Cowbird Cat 1 2950% 147,500 7,080 10s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Killer Gross Cat 5 2950% 118,000 7,080 Immediately 26.67s
Killer Cat Boss 1 100% 3,600 240 Immediately
Killer Cat 1 2950% 106,200 7,080 Immediately
Killer Cowbird Cat 4 2950% 147,500 7,080 after 2s 13.33–20s
Killer Cat 4 2950% 106,200 7,080 after 8.67s 13.33–20s
Killer Tank Cat 3 2950% 265,500 7,080 after 3.33s 10–12s
Killer Cat 6 2950% 106,200 7,080 after 8s 6.67–10s
Killer Tank Cat 7 2950% 265,500 7,080 after 13.33s 3.33–6.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.