Gauntlet Stages · Summer Break Cats: Paradise · 4/10

Energy70
Clear XP2,100
Base HP90,000
Map length4,200
Max enemies10
Spawn interval0.03s
Enemy traits Traitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Those Guys Unlimited 400% 800 80 6.67s 6.67–10s
Hippoe 1 400% 4,000 400 6.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Squire Rel 20 400% 320 120 Immediately 3.33–6.67s
Bearkini Boss 1 100% 35,000 600 Immediately
Kang Roo 2 400% 16,000 1,000 after 10s 26.67–33.33s
Hippoe 2 400% 4,000 400 after 20s 20–26.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.