Gauntlet Stages · Bargain Battlefield · 7/10

Energy85
Clear XP2,550
Base HP240,000
Map length4,000
Max enemies20
Spawn interval0.03s
Enemy traits AkuAngel

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
Cerberus Kids Unlimited 100% 2,500 2,500 Start 13.33–20s
Cerberus Kids Unlimited 100% 2,500 2,500 50s 20–26.67s
Gabriel 6 200% 26,000 3,100 6.67s 40–46.67s
Gabriel 6 200% 26,000 3,100 10s 40–46.67s
Aku Doge 6 100% 4,500 2,200 26.67s 40–46.67s
Aku Doge 6 100% 4,500 2,200 30s 40–46.67s
Angelic Sleipnir 1 100% 363,000 2,247 16.67s
Heavenly Hippoe 2 200% 110,000 3,600 33.33s 6–8s
Heavenly Hippoe 2 200% 110,000 3,600 66.67s 4–6s
Heavenly Hippoe 2 200% 110,000 3,600 100s 2–4s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.