Gauntlet Stages · Mega Menace! · 6/20

Energy50
Clear XP950
Base HP180,000
Map length4,000
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessRedFloatingColossus

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Those Guys Unlimited 200% 400 40 Start 6.67–13.33s
Baa Baa 1 200% 1,000 100 3.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Squire Rel 30 200% 160 60 Immediately 2–4s
One Horn 3 200% 30,000 1,000 Immediately 20–23.33s
Gory 10 200% 2,000 160 Immediately 13.33–16.67s
Mega-Mooth Boss 1 200% 24,000 1,600 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.