Gauntlet Stages · Mega Menace! · 17/20

Energy80
Clear XP1,520
Base HP510,000
Map length4,000
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessRedFloatingColossus

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Those Guys Unlimited 1320% 2,640 264 Start 6.67–13.33s
Baa Baa 1 1320% 6,600 660 3.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Squire Rel 30 1320% 1,056 396 Immediately 2–4s
One Horn 3 1320% 198,000 6,600 Immediately 20–23.33s
Gory 10 1320% 13,200 1,056 Immediately 13.33–16.67s
Mega-Mooth Boss 1 1400% 168,000 11,200 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.