Gauntlet Stages · Pt. 1: A Decade of Memories · 18/20

Energy180
Clear XP3,420
Base HP300,000
Map length4,000
Max enemies15
Spawn interval0.03s
Enemy traits RedTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Ginger Snache 10 100% 12,000 1,800 6.67s 5–10s
Ginger Snache Unlimited 100% 12,000 1,800 100s 10–20s
Sir Seal 1 1200% 30,000 1,800 20s
Sir Seal 1 1200% 30,000 1,800 36.67s
Sir Seal 1 1200% 30,000 1,800 50s
Sir Seal 1 1200% 30,000 1,800 60s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Bore 3 150% 600,000 7,255 Immediately 30s
One Horn 3 1200% 180,000 6,000 Immediately 26.67–30s
Dark Emperor Nyandam Boss 1 1000% 999,990 18,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.