Gauntlet Stages · Monthly Event All-Stars Grateful Gathering · 4/10

Energy90
Clear XP1,710
Base HP240,000
Map length4,500
Max enemies50
Spawn interval0.03s
Enemy traits TraitlessRed

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Festival Sign Girl 3 500% 18,000 400 5.33s 23.33–26.67s
Lione Hippoe 1 500% 70,000 4,995 30s
Firecracker 18 800% 4,000 400 3.33s 4–5.33s
Gary Gory 1 300% 108,000 4,500 60s
Ms. Sign 1 400% 40,000 4 900s
Once base HP ≤ 99% 4 types
Firecracker 16 800% 4,000 400 Immediately 6.67–7.33s
Firecracker 5 800% 4,000 400 Immediately 2.67–4s
Vendor El 1 300% 288,000 10,800 Immediately
Festive Otter 1 200% 240,000 4,994 Immediately
Marching Kory Boss 1 200% 420,000 9,600 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.