Gauntlet Stages · Festival Cats: Lunar New Year's · 7/10

Energy110
Clear XP3,300
Base HP120,000
Map length4,400
Max enemies30
Spawn interval0.03s
Enemy traits TraitlessRedFloating

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Fireworks Guys (High-Yield) Unlimited 100% 1 1 Start 10–16.67s
Fireworks Guys (Low-Yield) Unlimited 100% 1 1 5s 10–16.67s
Sir Seal 3 400% 10,000 600 6.67s 13.33–20s
Firecracker Unlimited 400% 2,000 200 10s 10–16.67s
Firecracker Unlimited 400% 2,000 200 43.33s 13.33–23.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Firecracker 10 400% 2,000 200 Immediately 3.33s
Firecracker Boss 1 400% 2,000 200 Immediately
Sir Seal 5 400% 10,000 600 Immediately 13.33–20s
Shy Boy 3 400% 140,000 2,000 Immediately 6.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.