Gauntlet Stages · February Gauntlet · 10/10

Energy100
Clear XP1,900
Base HP300,000
Map length4,500
Max enemies15
Spawn interval0.03s
Enemy traits MetalTraitlessRed

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
Metal Hippoe 1 250% 200 500 3.33s
Rain D. 3 200% 180,000 9,094 120s 20–23.33s
Metal Hippoe 3 250% 200 500 100s 6.67s
Sir Seal Unlimited 1500% 37,500 2,250 20s 30–33.33s
Lucky Sloth Boss 1 300% 900,000 24,000 0.4s
Ms. Sign Unlimited 300% 30,000 3 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.