Gauntlet Stages · Big Peng Z Strikes · 15/20

Energy150
Clear XP2,850
Base HP1,250,000
Map length5,700
Max enemies6
Spawn interval0.03s
Enemy traits FloatingDarkZombieColossusTraitless

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Owlbrow 1 1468% 146,800 44,040 6.67s
Owlbrow 1 1468% 146,800 44,040 26.67s
Owlbrow 1 1468% 146,800 44,040 56.67s
Doge Dark 5 1468% 73,400 29,360 16.67s 6.67–10s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 6 types
Brollow 5 288% 54,720 43,200 Immediately 13.33s
Brollow 2 288% 54,720 43,200 Immediately 10–16.67s
Doge Dark Unlimited 1468% 73,400 29,360 Immediately 20–30s
Doge Dark 3 1468% 73,400 29,360 Immediately 0.07s
Shadow Boxer K 3 432% 345,600 21,587 Immediately 26.67–30s
Zigge 3 432% 207,360 15,552 Immediately 20–23.33s
Zory 2 432% 216,000 16,368 Immediately 13.33–26.67s
Big Peng Z Boss 1 244% 2,049,600 2,440 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

EX stages

Clearing it has a 60.4% chance to open an EX stage.