Gauntlet Stages · December Gauntlet · 5/10

Energy80
Clear XP1,520
Base HP175,000
Map length5,200
Max enemies50
Spawn interval0.03s
Enemy traits ZombieAkuRedTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Zoge Unlimited 118% 17,700 2,124 0.4s 16.67–20s
Aku Doge 10 144% 6,480 3,168 6.67s 16.67–20s
Cerberus Kids Unlimited 144% 3,600 3,600 10s 10–20s
Ms. Sign Unlimited 300% 30,000 3 900s 900s
Once base HP ≤ 99% 2 types
Zir Zeal 1 118% 88,500 5,310 Immediately
Dark Emperor Santa Boss 1 232% 104,400 8,352 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.