Gauntlet Stages · Le'Grim Strikes · 20/20

Energy200
Clear XP3,800
Base HP1,500,000
Map length6,200
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessDarkColossusFloatingZombie

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
Trolly Blogger Unlimited 600% 3,000 1,200 10s 6.67–13.33s
Le'Grim Boss 1 15000% 3,000,000 300,000 26.67s
Owlbrow 3 2000% 200,000 60,000 30s 38.67–45.33s
H. Nah 1 500% 1,000,000 30,505 40s
Zuche 2 500% 87,500 85,000 40s 45.33–49.33s
H. Nah 1 500% 1,000,000 30,505 173.33s
Owlbrow 3 2000% 200,000 60,000 200s 38.67–45.33s
Zuche 2 500% 87,500 85,000 213.33s 45.33–49.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

EX stages

Clearing it has a 100% chance to open an EX stage.