Gauntlet Stages · Baron Seal Strikes · 19/20

Energy200
Clear XP3,800
Base HP1,450,000
Map length4,800
Max enemies10
Spawn interval0.03s
Enemy traits AlienAngelRedColossus

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Shibalien Elite Unlimited 2702% 189,140 13,510 6.67s 30.67–34.67s
Gabriel 3 1124% 146,120 17,422 6.67s 14.67–20s
Mistress Celeboodle 6 2264% 101,880 84,900 26.67s 36–40s
Star Peng Unlimited 2702% 378,280 20,265 100s 37.33–40s
Gabriel 3 1124% 146,120 17,422 126.67s 14.67–20s
Shibalien Elite 3 2702% 189,140 13,510 166.67s 14.67–20s
Once base HP ≤ 99% 5 types
Star Peng 3 2702% 378,280 20,265 Immediately 57.33–60s
Baron Seal Boss 1 21000% 3,150,000 63,000 Immediately
Cala Maria 1 234% 842,400 252,720 Immediately
Gabriel Unlimited 1124% 146,120 17,422 Immediately 21.33–28s
Angelic Gory 1 562% 550,760 31,286 Immediately
Angelic Gory 6 562% 550,760 31,286 Immediately 48–50.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

EX stages

Clearing it has a 100% chance to open an EX stage.