Gauntlet Stages · Baron Seal Strikes · 11/20

Energy110
Clear XP2,090
Base HP1,050,000
Map length4,800
Max enemies10
Spawn interval0.03s
Enemy traits AlienAngelRedColossus

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Shibalien Elite Unlimited 350% 24,500 1,750 6.67s 30.67–34.67s
Gabriel 3 500% 65,000 7,750 6.67s 14.67–20s
Mistress Celeboodle 6 1200% 54,000 45,000 26.67s 36–40s
Star Peng Unlimited 350% 49,000 2,625 100s 37.33–40s
Gabriel 3 500% 65,000 7,750 126.67s 14.67–20s
Shibalien Elite 3 350% 24,500 1,750 166.67s 14.67–20s
Once base HP ≤ 99% 5 types
Star Peng 3 350% 49,000 2,625 Immediately 57.33–60s
Baron Seal Boss 1 13000% 1,950,000 39,000 Immediately
Cala Maria 1 130% 468,000 140,400 Immediately
Gabriel Unlimited 500% 65,000 7,750 Immediately 21.33–28s
Angelic Gory 1 250% 245,000 13,917 Immediately
Angelic Gory 6 250% 245,000 13,917 Immediately 48–50.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

EX stages

Clearing it has a 34.66% chance to open an EX stage.