Gauntlet Stages · Baron Seal Strikes!!! · 6/20

Energy120
Clear XP2,280
Base HP1,000,000
Map length4,800
Max enemies10
Spawn interval0.03s
Enemy traits AlienAngelRedColossus

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Shibalien Elite Unlimited 760% 53,200 3,800 6.67s 30.67–34.67s
Gabriel 3 540% 70,200 8,370 6.67s 14.67–20s
Mistress Celeboodle 6 1280% 57,600 48,000 26.67s 36–40s
Star Peng Unlimited 760% 106,400 5,700 100s 37.33–40s
Gabriel 3 540% 70,200 8,370 126.67s 14.67–20s
Shibalien Elite 3 760% 53,200 3,800 166.67s 14.67–20s
Once base HP ≤ 99% 5 types
Star Peng 3 760% 106,400 5,700 Immediately 57.33–60s
Baron Seal Boss 1 13600% 2,040,000 40,800 Immediately
Cala Maria 1 140% 503,999 151,200 Immediately
Gabriel Unlimited 540% 70,200 8,370 Immediately 21.33–28s
Angelic Gory 1 270% 264,600 15,030 Immediately
Angelic Gory 6 270% 264,600 15,030 Immediately 48–50.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.