Gauntlet Stages · Summer Break Cats · 14/20

Energy140
Clear XP2,660
Base HP180,000
Map length3,800
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessDark

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
Ritual Drum Doge Boss 1 50% 150,000 50 Start
Doge Dark 3 100% 5,000 2,000 10s 10–13.33s
Doge Dark 3 100% 5,000 2,000 45s 13.33–16.67s
Doge Dark Unlimited 100% 5,000 2,000 90s 26.67–33.33s
Festive Otter 1 100% 120,000 2,497 40s
Festive Otter 1 100% 120,000 2,497 66.67s
Festive Otter 1 100% 120,000 2,497 86.67s
Gory Dark 3 100% 40,000 3,123 50s 26.67–30s
Ms. Sign Unlimited 100% 10,000 1 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.