Gauntlet Stages · Baron Seal Strikes! · 9/20

Energy50
Clear XP950
Base HP270,000
Map length4,000
Max enemies12
Spawn interval0.03s
Enemy traits TraitlessRedColossus

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Doge Unlimited 430% 387 34 Start 14.67–23.33s
One Horn 1 430% 64,500 2,150 26.67s
Sir Seal 1 430% 10,750 645 100s
Sir Seal 1 430% 10,750 645 160s
Sir Seal 1 430% 10,750 645 213.33s
Sir Seal 1 430% 10,750 645 286.67s
B.B.Bunny 5 430% 2,150 215 6.67s 16–18.67s
Once base HP ≤ 99% 3 types
Baron Seal Boss 1 1500% 225,000 4,500 Immediately
Gory Unlimited 430% 4,300 344 Immediately 28.67–32s
Gory 2 430% 4,300 344 Immediately 18.67–23.33s
B.B.Bunny Unlimited 430% 2,150 215 Immediately 18.67–25.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.