Gauntlet Stages · Baron Seal Strikes! · 16/20

Energy80
Clear XP1,520
Base HP480,000
Map length4,000
Max enemies12
Spawn interval0.03s
Enemy traits TraitlessRedColossus

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Doge Unlimited 1160% 1,044 92 Start 14.67–23.33s
One Horn 1 1160% 174,000 5,800 26.67s
Sir Seal 1 1300% 32,500 1,950 100s
Sir Seal 1 1300% 32,500 1,950 160s
Sir Seal 1 1300% 32,500 1,950 213.33s
Sir Seal 1 1300% 32,500 1,950 286.67s
B.B.Bunny 5 1160% 5,800 580 6.67s 16–18.67s
Once base HP ≤ 99% 3 types
Baron Seal Boss 1 3900% 585,000 11,700 Immediately
Gory Unlimited 1400% 14,000 1,120 Immediately 28.67–32s
Gory 2 1400% 14,000 1,120 Immediately 18.67–23.33s
B.B.Bunny Unlimited 1160% 5,800 580 Immediately 18.67–25.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.