Collaboration Stages · Annihilated City · 7/7

Energy100
Clear XP3,000
Base HP360,000
Map length6,000
Max enemies12
Spawn interval0.03–2s
Enemy traits TraitlessAngelDarkFloating

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 8 types
Doge 30 1000% 900 80 3.33s 6.67–10s
Those Guys 30 1000% 2,000 200 6.67s 10–13.33s
Gabriel 20 200% 26,000 3,100 26.67s 26.67–53.33s
Takuya Unlimited 500% 100,000 6,000 40s 106.67s
Heavenly Hippoe 15 100% 55,000 1,800 53.33s 40–80s
Takuya Unlimited 500% 100,000 6,000 93.33s 106.67s
Takuya Unlimited 500% 100,000 6,000 95.33s 106.67s
Shadow Boxer K 10 100% 80,000 4,997 106.67s 66.67–133.33s
Pigeon de Sable Unlimited 200% 16,600 2,400 146.67s 30–40s
Takuya Unlimited 500% 100,000 6,000 160s 80–100s
Ms. Sign Unlimited 2000% 200,000 20 900s 900s
Once base HP ≤ 90% 4 types
Pigeon de Sable Unlimited 200% 16,600 2,400 Immediately 22–29.33s
Takuya 10 500% 100,000 6,000 Immediately 10–13.33s
Teacher Bun Bun 1 1000% 999,990 22,500 Immediately
Yuki Boss 1 400% 300,000 13,200 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.