Collaboration Stages · Survive! Mola Mola! · 2/3

Energy75
Clear XP2,250
Base HP30,000
Map length4,000
Max enemies12
Spawn interval0.03s
Enemy traits FloatingRedTraitless

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Young Man Mola 3 200% 2 720 Start 6.67–26.67s
Young Man Mola Unlimited 200% 2 720 80s 26.67–53.33s
Tasmanian Giant Crab 5 200% 5,000 500 26.67s 10–20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
Tasmanian Giant Crab 1 200% 5,000 500 Immediately
Tasmanian Giant Crab 3 200% 5,000 500 Immediately 20–30s
Tasmanian Giant Crab 6 200% 5,000 500 Immediately 6.67–10s
Mola King Boss 1 200% 6,000 6,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.