Collaboration Stages · Merc Storia: Attack · 1/3

Energy100
Clear XP9,800
Base HP50,000
Map length4,000
Max enemies4
Spawn interval0.03s
Enemy traits FloatingTraitless

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Celesse Unlimited 100% 250 50 4s 10–20s
Nono 3 100% 650 150 8s 20–26.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Celesse Unlimited 100% 250 50 Immediately 8–16s
Nono Unlimited 100% 650 150 Immediately 10–20s
Alois Boss 1 100% 5,000 450 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.