Collaboration Stages · The 10th Angel Strikes! · 2/2

Energy100
Clear XP3,000
Base HP750,000
Map length5,000
Max enemies20
Spawn interval0.03s
Enemy traits EVA AngelDarkAngelZombieRedTraitless

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
The 10th Angel Boss 1 100% 2,500,000 150,000 6.67s
Doge Dark Unlimited 800% 40,000 16,000 26.67s 60–80s
Gabriel Unlimited 400% 52,000 6,200 53.33s 60–120s
Zoge Unlimited 200% 30,000 3,600 80s 80–100s
Doge Dark Unlimited 800% 40,000 16,000 106.67s 60–80s
Gabriel Unlimited 400% 52,000 6,200 133.33s 60–120s
Ginger Snache Unlimited 300% 36,000 5,400 160s 100–120s
Doge Dark Unlimited 800% 40,000 16,000 186.67s 60–80s
Gabriel Unlimited 400% 52,000 6,200 213.33s 60–120s
Gory Unlimited 6000% 60,000 4,800 240s 120–180s
Ms. Sign Unlimited 100% 10,000 1 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.