Collaboration Stages · Mentori's Masterplan · 2/2

Energy100
Clear XP3,000
Base HP20,000
Map length6,000
Max enemies20
Spawn interval0.03s
Enemy traits Traitless

Enemies 2 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Enemy No.391 1 300% 2,700 120 Start
Enemy No.391 1 300% 2,700 120 33.33s
Enemy No.391 1 300% 2,700 120 40s
Enemy No.391 1 300% 2,700 120 50s
Enemy No.391 3 300% 2,700 120 83.33s 4–6s
Enemy No.391 3 300% 2,700 120 86.67s 4–6s
Enemy No.391 5 300% 2,700 120 126.67s 2.67–4s
Enemy No.391 5 300% 2,700 120 133.33s 2.67–4s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Enemy No.391 Unlimited 300% 2,700 120 Immediately 10–13.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.