Collaboration Stages · The Lost World · 3/3

Energy100
Clear XP3,000
Base HP150,000
Map length4,000
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessFloating

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Gory Unlimited 400% 4,000 320 13.33s 10–30s
Doge 10 400% 360 32 50s 13.33–20s
Snache 10 400% 400 60 53.33s 13.33–20s
Those Guys 10 400% 800 80 60s 13.33–20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 6 types
Doge 3 400% 360 32 Immediately 0.07s
Snache 6 3×2 400% 400 60 Immediately 0.07s
Takuya 3 250% 50,000 3,000 Immediately 6.67–13.33s
Doge 2 400% 360 32 Immediately 0.07s
Takuya 5 250% 50,000 3,000 Immediately 6.67–13.33s
Those Guys 3 400% 800 80 Immediately 0.07s
Duche 3 100% 40,000 1,000 Immediately 26.67–40s
Lost World Yuki Boss 1 100% 100,000 3,800 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.