Collaboration Stages · Gates of ALICE · 1/3

Energy50
Clear XP1,500
Base HP3,000
Map length3,600
Max enemies6
Spawn interval0.03s
Enemy traits TraitlessFloating

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Snache 5 100% 100 15 13.33s 13.33–20s
Snache 5 100% 100 15 20s 20–26.67s
Those Guys 1 100% 200 20 40s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 90% 3 types
Doge 5 100% 90 8 Immediately 10–20s
Those Guys 8 100% 200 20 Immediately 5–10s
Enemy No.321 Boss 1 4% 800 48 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.