Collaboration Stages · New Challenger · 1/1

Energy200
Clear XP36,000
Base HP320,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessDark

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Doge Unlimited 1200% 1,080 96 5s 6.67–13.33s
Gory Unlimited 1200% 12,000 960 20s 20–40s
Otta-smack-u 1 300% 90,000 4,491 23.33s
Doge Dark Unlimited 200% 10,000 4,000 16.67s 60s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Gory Dark 2 200% 80,000 6,246 Immediately 40–60s
Kory 1 200% 240,000 2,800 Immediately
Balrog Boss 1 100% 560,000 28,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.