Collaboration Stages · Holy War: Archer · 2/2
Energy100
Clear XP3,000
Base HP200,000
Map length4,400
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessAngel
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | Unlimited | 600% | 420 | 180 | Start | 6.67–10s |
| | Unlimited | 600% | 480 | 180 | Start | 6.67–10s |
| | Unlimited | 100% | 13,000 | 1,550 | 18.33s | 38.33–40s |
| | Unlimited | 100% | 13,000 | 1,550 | 20s | 38.33–40s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 4 types | ||||||
| | 2 | 100% | 98,000 | 5,567 | Immediately | 50s |
| | 4 | 100% | 55,000 | 1,800 | Immediately | 26.67–30s |
| | 8 | 100% | 13,000 | 1,550 | Immediately | 10–13.33s |
| | 1 | 100% | 300,000 | 5,555 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Score rewards
Earned when your battle score reaches that value.